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The entries on the following list must be properly cited to ensure verifiability.

Administrative Contractors (MACs) for services provided to Medicare beneficiaries. PROVIDER ACTION NEEDED. CR 11403 updates the language in sections 1.2 and 10.2.1 in Chapter 18 of the Medicare Claims Processing Manual to add a link to the current influenza codes and payment rates. Make sure your billing staffs are aware of these updates. A Municipal Advisory Council (MAC) which includes the communities of Glen Ellen, Kenwood and Eldridge called the North Valley MAC was approved by the Board of Supervisors on September 17th, 2019. Once established, this group of citizens will be appointed by the Board and provide recommendations on matters of local concern. Patterning topics in the MFM1P Grade 9 Applied course. Get grade 9 math help and resources including math task templates, solutions, videos, and Khan Academy Practice Links.

The features listed here are planned for future versions of Kerbal Space Program and may change during the course of development.

This list is not an official road-map for KSP. It is maintained by the community, and has no direct relation to what may or may not be included in the final product. Already implemented features can be found in the version history.

  • 1Future features
  • 2Planned/Mentioned Features

Future features

Current version: 1.11

This section lists all planned features for future releases. Entries highlighted in blue are planned for the next update. Entries in yellow have been partially implemented. Entries in green are already in development but are not expected for the next update or are so huge that there are multiple updates incrementally adding that feature. Orange is for the questionable features - had pros and cons, or simply unconfirmed.

The entries on the list are not a commitment, and the developer team is not under any obligation to implement them all. These features may be pushed back or implemented on another way then suggested here, or cancelled altogether.

The next major version is expected to be 1.11

Scenery & Graphics

  • Planet Revamp[1][2][3][4][5]

Spacecraft & Construction

  • New RCS engines[6]

Planned/Mentioned Features

The features listed here are planned or were mentioned to be implemented. Some of them have outdated references and may not represent the current plan.

Scenery & graphics

  • Procedurally generated craters (Mun in 0.21)[7]

Flight operations

  • Enhanced IVAs: Moving and interacting inside of the craft[8]
  • Autopilot system for flying planes or rockets (Partially achieved by 0.90.0, now a 'Pilot' Kerbal can orient a craft to certain points, e.g. Prograde)[citation needed]
  • Resources beyond present scope (Fuel, Oxygen, Electricity, etc.)[8]

Not planned or shelved

The following features have either been confirmed or suggested to not be in the official game, or have otherwise been paused or shelved due to scope changes or other considerations. A few, such as autopilot systems, weapons, and realistically-sized celestial bodies are already available via mods.

  • Steam achievements[8]
  • Competitor/rival space agencies[8]
  • Realistically sized celestial bodies[9]
  • Weapons or military features[citation needed]
  • Autopilot systems[citation needed] (partially achieved by 0.90.0)
  • Alien civilizations[citation needed]
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  • Terraforming[citation needed]
  • Conversion to a different game engine[citation needed]
  • Mobile version[citation needed]
  • Life support systems[citation needed]
  • Multiplayer[citation needed] (confirmed for KSP2)

Web Services

Feature Status
Mac Fixes
  • .app packaging (Finder-compatible)
  • Clipboard support
In progress
Auto-resume interrupted downloads In progress
Downloads through BitTorrent (long-term) Planning
Load-balanced Repair Packages Feasibility Analysis

References

  1. KSP Loading... on August 29th, 2019
  2. KSP Loading... on September 26th, 2019
  3. KSP Loading... on October 16th, 2019
  4. KSP Loading... on November 26th, 2019
  5. KSP Loading... on January 23rd, 2019
  6. KSP Loading... on November 20th, 2020
  7. Procedural Craters dev blog post by 'HarvesteR'
  8. 8.08.18.28.3Answer from Maxmaps in his AMA
  9. Q&A during 0.21 early access livestream with Yargnit and Ted (dead link)
Official release
Beta
Alpha
Demo
Retrieved from 'https://wiki.kerbalspaceprogram.com/index.php?title=Planned_features&oldid=99903'

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Patternodes is a tool for creating graphical vector patterns, animations or illustrations. This is done using a node-based interface where you define a sequence of connected nodes that describe the design, each representing graphical elements, changes or repetitions. You might call this a sort of parametric design or visual scripting for 2d applications.

The node sequence is completely non-destructive, so you can change any step in the sequence at any time without having to redo the rest. The parameters that control each node can also be connected to other nodes, establishing complex relationships, or animated to create animations.

Patternodes is designed from the start to stimulate playful use and experimentation. Therefore the result is always shown in the preview view, repeated for patterns and updating in real time.

Earlier versions of Patternodes 2, compatible with macOS 10.10 can be found here.

Inspiration

There is a collection of projects that could work as inspiration for what you could use Patternodes for here on Behance:


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Features

  • Flexible node-based interface for non-destructive transformations and repetitions.
  • Real-time updated tiled preview of the result while adjusting parameters.
  • Add animation any parameter to create animated patterns or designs.
  • Built in nodes to create shapes, lines, curves or text to build your pattern with.
  • Import or paste in bitmap graphics (JPEG, TIFF, PNG) or vector shapes (EPS, PDF or SVG) to use in your designs.
  • Automates making seamless pattern tiles.
  • Define complex relationships by making connections between nodes.
  • Nondestructive randomisation functions to randomly scale, rotate, move or adjust the color of the individual elements of your patterns.
  • Export the result as bitmap (JPEG, PNG, TIFF) or vector (SVG, EPS, PDF) graphics, or just copy it and paste it into some other application.
  • Export animations as GIF, SVG, QuickTime MOV, MPEG4 or numbered PNG, JPEG or PDF files.
  • Extensive manual, sample files, node reference guide and other inline help features to help you get started.

Submit your ideas and vote for new features in future versions.

Reviews and sites

Links to reviews or features of Patternodes 2 on other sites.

Visuals Producer
'... once you get the hang of it, Patternodes is much easier to create ever more complex patterns, even animated ones, than any other pattern-creating app or plug-in I've ever reviewed.'
Softpedia
'A well-thought-out and highly customizable tool specially made to help you create complex graphical patterns, gradients and illustrations'
KelbyOne InsiderMac
'Hot: Guidance; ease-of-use; allows for complexity without adding much to the learning curve'
Bittbox
'If there were a program to be deemed the paragon of pattern generation, PatterNodes would likely take home the blue ribbon.'
DownloadPipe
Softonic
MacUpdate
FileHorse
Download Informer
'All in all, once you climb the initial learning curve, creating patterns with Patternodes will surely become much easier than with any other illustration application'
Sooftware
Mac
'Patternodes is a complex, but simple to use tool'
MadDownload
'What makes Patternodes 2 so user friendly and elegant to use is that the node sequence is completely non-destructive'

Purchase process
The online purchase process is handled quickly and securely by Paddle.com.

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After you complete your purchase you will immediately be given access to your license codes and information on how to unlock the full version of your software. You will also be sent two e-mails from Paddle to the address you've specified. One receipt for your records and one titled 'Your <Product> Paddle.com Order' containing your license code and unlocking information.